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“Default” is the fastest compile time, “Moderate” is a blend of both optimization and compile time, and “Aggressive” provides the most optimization with longest compilation time. • Database Plugins – SQLiteDatabase now supports FTS5.

• Framework » All – Adding the attribute HideFromLibrary to a control subclass will make it not appear in the libraries list of All Controls or Project Controls. • Framework » All – Add ConsoleApplication.SleepCurrentThread, which behaves the same as the existing Application.SleepCurrentThread method. • IDE » Constant Editor – Multiline string editors disable automatic text replacements (such as swapping standard quotes to curly quotes). • IDE » Miscellaneous – IDE can import and export color schemes as XML (from the Coding preference pane). • IDE » Miscellaneous – You can now right-click an item in the Library to get a popup menu that lets you create a new subclass from the item. • IDE » Miscellaneous – Preferences ->General now has a setting for how many recent items to remember.

• IDE » Miscellaneous – Put the “Number of recent items” back in the preferences so users can control this independently of the system setting. • IDE » Navigator – You can now use the contextual menu to select Pictures in the Navigator to convert them to Image Sets. The selected picture becomes the first image in the newly created Image Set. • IDE » Navigator – Right clicking on an existing event now has a “Create New Event Definition From Event” item in the contextual menu that creates a new event definition from the existing event with the same name, parameters and return type. Bug Fixes • Build – Web apps compiled for Linux no longer create app icons next to them as they are not needed. • Build – Build OS X Apps should no longer require defined document types and also not report as “damaged or incomplete” on macOS Sierra. • Build – Code signing iOS applications now strips out files that codesign calls “detritus” and would prevent signing from succeeding.

• Compiler – Using Variant.DateValue in an iOS project now reports an error instead of a failed assertion. The Sims Complete Collection 1.91 Patch there. • Crashes & Assertions » Crash – Fixed a potential assertion when using FolderItem.GetSaveInfo, this may also change the behavior on Windows/Linux, but hopefully the change means it actually works as intended now. • Crashes & Assertions » IDE Unhandled Exception – The IDE now tries several different locations to get a usable temp/scratch folder. This should prevent possible crashes when the IDE is left open for long periods of time. • Crashes & Assertions » IDE Unhandled Exception – Saving as plain text with items that would result in illegal file names now says why the project cant be saved as plain text giving the user a chance to fix the issue. • Framework » All – The UTI property of a filetype accessed at runtime now contains the filetype rather than always being blank.